Friday, February 27, 2009

Players not plays.

I read a quote once that went something to the effect - "If your X's are twice as big as the other guys O's, then your X's look pretty good when they run your plays."


What I continue to take away from this quote is no matter what you run (or whether you run anything at all) your success is determined by the quality of your players against your opponents. For a long time I thought my job as a coach was to put in a system that if run properly would give us an advantage over our opponent. I've had high and low amounts of success with this concept. The two determining factors often tended to be how good the players in the system were and the level of our competition. You very quickly learn everyone has a system and if their ahtletes are bigger, faster, and more skilled their system wins.



Now I just try to make my players more skilled and work harder than our opponent. The reality then ,and now, is that we beat the other team when we play better, smarter, harder. Teams with more talent, size, skill or effort beat us everytime if they can at least match us in the other categories.


Now I spend less time on plays and more on skill. I want 5 players on the floor that can shoot it, and beat their player 1 on 1. I want 5 players who can handle the ball and make decisions. When you have 5 players that can do these things on the floor the game becomes so much simpler to coach and play. The guy with the ball makes a read to attack, everyone else reads and reacts, open guy scores the ball.


The same is true on defense. I don't need 6 different things we do on defense. I need 5 players that can use strength, footwork, and hustle to stop the ball. When we rotate, hustle, angle and battle harder then the other guy we win. When we don't, we lose.



Why do it:


1) You are actually coaching kids to play. Not making cogs in a system.

2) You end up with skilled kids that can play anywhere, any way for a lifetime.

3) Your job gets easier. Your not making adjustments for every detail and the emphasis becomes players learning, not you teaching.


4) Its player owned and operated. At game time its their reads, commitment (prior to and during), and ability that controls the outcome.



Why not to do it:


1) If you as a coach can't live with mistakes. This won't always be pretty, especially while the skills, minds and feet co-ordinate. If you need to mirco-manage and can't live with trial and error. This may not be for you.


2) If you can't live with short term butt kicking. In the developmental years and early on in their careers they are going to get beat. They will get beat because other teams use systems that maxmize the strength of their team without improving them for the future. In mini their big kid will score 20 pts a game on you because he/she was told to go stand by the rim and shoot. Your big kid is turning the ball over and feeling confused because they have to handle, pass and play on the wing. Short term success for them. In the long run your kids will be the better player in the short term they may lose.


3) If it is about your stuff. If you aren't ready to let kids go off plan, make reads, find their own ways to be successful, this isn't for you. If you have to know what your kids are going to do every second, not for you.

4) If you have clearly defined image of what you want every kid become. If in your mind you look at kids and have them pegged, pigeon holed, labeld or categorized this may not work for you. Tall cannot always = post and little cannot = shooter. You need to be willing to let kids work stuff out on their own for their own purposes not yours.


No comments: