So for your dissection is my season plan from this year. Nothing in here is a secret so feel free to ask questions or give me feedback. First I layout all the skills I want to teach. Then I divide up what we cover when in to periods in the season. Thanks.
Individual Offense
Shooting
Mechanics:
Jump Stop
1,2 Stop (Footwork)
Over Extension (Elbow & Wrist)
Finish Above Eye Brow
Repetition
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Spot
Up Shooting:
Tight In
Circle Motion
Free Throws
Awkward Start/Catch
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Pull
Up:
Cuts
1 Dribble
2+ Dribble
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Rim
Finishes:
Outside inside
Extend
Euro
Post Finishes
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Skills – On Ball
Footwork:
Jump Stop
1,2 Stop
Cross Over Step
Bounce to Cross
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Dribble:
Attack
Take On
Pull Back
Change of Direction
Primary/Secondary
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Passing:
2 Hand
Belt Pass
Entry
Attack
Skip
Stretch
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Skills- Off Ball
Cutting:
Blast, Tight, L, V Reads
Swim/KOB
Area Screen
Using/ Reading Screens
Posting/Curling to Catch
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Post
Offense:
Seal
21 Position
Balance through Contact
Persuit/Shaq
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Team Offense
Offensive Concepts
Motion
Principles:
Pass 2 Sprint
Penetration Principles
PCF principles
Screening Action
Concept Grid
Using Post High/LOW
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Spacing:
Transition
Grid Movement
High /Low Post
Exit Backside
Circle Motion
Refill Cut
Screen Key-three
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Break
Out:
Stretching
Flip/Stretch Pass
Take Ons
Curl Cut vs Screen for Outlet
QB Position
Monster
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Reading
Screens:
Types: Nail, Twist, Exit
Reads: Slip, Pop, Roll, Lock down
Square to Lines
Foul Teammate
Double Wides
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Post
Play:
KOB/Seal
- React to Ball
High Post
Give and Dive
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Offensive Tactics
M2M
Offense:
Motion Principles
“Sundevil”
“Push”
“Big 3”
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Zone
Offense:
Motion in Gaps & Holes
Make 2 play 1
Hook and Look
Sundevil
Give and Dive
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Situations:
Inbounds
Last Minute
Last Second
Jump Ball
Offensive Free Throws
Defensive Free Throws
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Press
Break:
Curl Outlet vs Screens
Monster Middle
Reversal
PCF Principles
Engage 2
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Transitioning Skills
Offensive
Rebounding:
Go or Release
Corner Tips
Cut for Space
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Defensive
Rebounding:
Cut Space and Go
5 to the boards
Explode Up
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Transition
to D:
Short and Long Matchups
Middle Matchup
Recover to Rotation
Challenge Up
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Transition
to O:
Monster
Stretch
QB Position
Ball is the PG
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Individual Defense
On
the Ball:
Close Out –Non Dominant & Compete
Hip Turn
Slide-Sprint-Slide
Pressure to Contain and Compete
Chin Up
Belly up to Passer
Recover/Rundown
Switching/Peeling
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1
Pass Away:
Gap/Challenge Stance
Intercept Postion
Spint In & Out
Stunting
Recovery
Fist Front Post/Cutters
Ball Line
Cut Out Position
Switching
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Weak
Side Help:
-Ball Line
- On the wall (mid line)
- Help Stance
- Sprint Out
- Early Help Position/Check Points
- Hitting Bigs
- Fist and FU Front Cutters
- Cheat in Rotation
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Team Defense
M2M
½ Court Principles:
Early Jump
Check Points
Pressure to Contain
Kill Bigs
Backside Rotation
Denying on Dead Ball
Make 1 play through 2
5 to Ball
Trap and Peel
Hard Switch
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M2M
Full Court Principles:
Hard Switch
Rundown
Run Through
Dig
Chase Traps
Using the clock/counts to add pressure.
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Situations
& Stunts:
Swtich vs Jump
Ninja ”
Defending Inbounds ½
Defending Full
Zone D
Last Minute
Last Second
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Defending
Screens:
Be active and hard to screen.
BAT
3 to the ball on Ball Screens
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Post
Defense:
Arm Length (fist off)
Full Front
Force lob
Ball pressure and middle d to prevent lob.
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Jump
Rules:
Any time ball is inside 3 pt line.
Any time ball defender calls for one.
Any time you can blind side someone.
Run Down
Calls
Sprint into the trap. Sprint out of the
trap.
Initial defender/Clear Path recovers to
rotation.
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Period: General Prep
Individual Offense
Spot Shooting
Rim Finishes
Ball Handling
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Team Offense
Basic Movement
Pass and Cut
Dribble Drive and
Pitch
Odd Numbered
Break Out
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Vs. M2M
1 on1 Attacks
Take On
Pass and Cut
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Vs. Zone
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Vs. Press
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Offensive
Rebounding
Explode
Cut and Go
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Defensive
Rebounding
Explode
Cut and Go
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Foul
Shots
Form
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M2M
Defense
Pressure to
Contain
Help Activity
Talk
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Zone
Defense
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Press
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Individual
Defense
Stance
Footwork
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Team
Fundamentals
Help
Communication
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Transition
Defense
Short and Long
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Mental/Conditioning
Cardio –
Intervals and Distance
Strength –
Resistance and Body Weight
Confidence –
Positive Self Talk, Prep Work
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Administration
ID Players
Set up Workouts
and Open Gyms
Post Tryouts
Meet with Admin and
Coaches re season and policies
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Period: Specific Prep
Individual Offense
1 on 1 Reads -
Form Shooting
Competitive Situations
Cutting
- Footwork
Rim Finishes - Ballhandling
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Team Offense
Dribble Penetration Movement
Basket Cut and Fill
Screen + Go Shooting
2, 3, 4 four man games
Post Reads
Zero
Dribble Scrimmage
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Vs. M2M
Dribble Pen
Concept Offense
Single Wing Cuts
Screens
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Vs. Zone
Concept
Offense
Adjustments
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Vs. Press
Curl
Oulet
Stretch
PCF
Reads full court
Engaging
2
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Offensive
Rebounding
Cut and Go
Self Tip
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Defensive
Rebounding
Cutting Out
Exploding
QB
position
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Foul
Shots
Form
Competitive Shooting
Defensive
Triangle
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M2M
½ Court Defense
Check Points/Trap Spots
Kill Big Rotation
Fronting Post
Pressure to Compete NDH
Make 1 play through 2
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M2M
Full Court Defense
Short
Long
Chase
Trap
Run
and Jump Concepts
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Situations
Inbounds
Situations
Sets
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Individual
Defense
- Positioning
vs. Ball
- Stance
- Closeout
- Footwork
- Pressure to Contain
- Torso/Hip Contact
-Legs Loaded
- Hands
up
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Team
Fundamentals
Gap, Midline, Ball Line
Back Side Rotation
Early Traps
Sprint In, Sprint Out
Recovery Into Rotation
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Transition
Defense
Short, Long
Challenge Up
Recovery vs. Rundown
5 to Ball
Playing Gaps, Midline
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Mental/Conditioning
Cardio – Sprints, Intervals, Jump Rope, Stairs
Strength – Body Weight, Plyo, (Resistance if
Approved)
Confidence – Positive Self Talk, Visualization,
Rehearsal
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Administration
-Tryout and Practice Schedules
- Assesment Forms
Schedules
-
Player Packages
Coach ID and Mentoring
- Goal Setting Meeting
Individual Meetings and Feedback
- Team Lists/Rosters
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Period: Pre Competitive
Individual Offense
-Volume
Shooting -Ballhandling
-Competitive 1 on 1 Reads
-Contested Rim Finishes - Footwork
- Take Ons
- Post Ups/
_ Free Throws
- Cutting
- Pull Ups |
Team Offense
Motion Principles with drive and cuts.
Using and Cutting of post/ lockdown
Dribble pen principles.
Break out Layers
Double Cut
Screen Reads
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Vs. M2M
Cuts and Double Cuts
Screens
Motion Principles
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Vs. Zone
Post ups
Double Cuts
Gaps
Dribble Drive and Pitch
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Vs. Press
Stretch
Curl and Go
PCF
Screens/Monster
Role
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Offensive
Rebounding
Cut and GO
Self Tip
Double the Lost
Go or Release Reads
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Defensive
Rebounding
Cut and Go
Go or Release Reads
Self Tip
QB
Position
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Foul
Shots
Step into
Offensive Alignment
Defensive Alignment
Corner
Tips
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M2M
Defense
Rotation and Recovery
Full Court 5 to ball
Make 1 play though 2
Ninja 4 player Rotation
Additional Check Points
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M2M
Full Court Defense
Short
Long
Chase
Trap
Run
and Jump Concepts
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Situations
Inbounds
Time
and Score Sets
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Individual
Defense
Stance
Gap vs. Denial
Fist and Front
Footwork
Pressure to Contain
Active Hands
Persue and Close
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Team
Fundamentals
Early Help
Trap Spots/Check points
Recovery/Rundown
Kill Bigs
Cover for Denial
Reads
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Transition
Defense
Short + Trap to Slow
Safety Roles
Interceptor
Roles and Middle Matchups
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Mental/Conditioning
Cardio – Sprints,
Intervals, Stairs, Ropes, Footwork Drill
Strength – Body
Weight, Plyos, (Resistance if
Part of approved plan)
Confidence-
Positive Self Talk, Visualization, Rehearsal, Focus Word or Concepts
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Administration
Officials
Table Workers
Managers
Parent Meetings
Media
Travel
Tournaments
Academic Reports
Scouting
Scouting Reports
Game Planning
Practice Planning
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Period: Competitive
Individual Offense
- Pull Ups - Finishes
- Shot Spots -
Cutting
- 21
Position
- Take On
- Post Reads - Free
Throws
- 1 on 1
Attacks - Primary/Secondary
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Team Offense
Pass-Pass
Double Cuts
Secondary Break
Zone Reads
Last Minute
Last Second
Inbounds
Combining
Screens and Cuts
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Vs. M2M
Sundevil Action
Iso’s
Motion Principles
Ball Screen Reads
Use
short Corner
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Vs. Zone
Seal interior Double Cut
Jordan
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Vs. Press
Curl
Middle Flood
Reverse and Fill
Give
and Go
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Offensive
Rebounding
Tap Back
Self Tip
Cut and Go
Corner Tip
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Defensive
Rebounding
Cut and Go
QB Position Reads
Sling/Stretch
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Foul
Shots
- Competitive
Shooting
- Last Minute situations
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M2M
Defense
Trap Spots
Defending Screens
Weak Side Coverage with 3 or 4 ball side
Super Star Defense
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M2M
Full Court Defense
Stunts
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Situations
Time
and Score
Last
Second Plays
Coming
Out of Timeouts
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Individual
Defense
-Deny vs Gap Reads
- Footwork
- Active Hands
- Competitive 1 on 1 Reads
- Cut Outs and Post D
- Defending Cutters
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Team
Fundamentals
Trap Work
Backside rotation
Defending Screens
Recovering
Into Rotation
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Transition
Defense
Press to slow vs Press to turnover
Safety Switches
Recovery and Rundown
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Mental/Conditioning
Cardio – Sprints, Intervals, Footwork, Stairs
Strength – Body Weight, Plyos, (Resistance if an
Approved Program)
Confidence – Visualization, Positive Self Talk,
Rehearsal, Focus Word, Individual Performance Plan
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Administration
Officials
Table Workers
Managers
Parent Meetings
Media
Travel
Tournaments
Academic Reports
Scouting
Scouting Reports Game Planning
Practice Planning
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